Sorry, your browser is not supported
Please use Google Chrome, Mozilla Firefox, Safari or Microsoft Edge to open this page
Press Pack

Meet SuperWEIRD

A co-op automation adventure set in… we're not sure? But it's ok: just fix everything to get outta here, maybe. Use flags to set tasks for hordes of rusty robots! Make them work for you, as they march towards their doom. Sounds perfectly normal, right?

Free Playtest - Get Notified:

thumb_upRevenue from this purchase will be shared with your affiliate

Why SuperWEIRD?

We're the studio behind while True: learn(), Craftomation 101, and Learning Factory, and we're making our next game!


It's a co-op automation adventure in a place where things are... well, weird. Robots are acting strange, the locals are distressed, and what the hell is living in the woods? It's okay though: just fix and automate everything and you'll get outta here, maybe!

How to SuperWEIRD?

  1. Use flags to mark paths for an endless stream of mindless robots
  2. Make them harvest resources and craft stuff for you
  3. Arm your robots, or even better: make robots arm other robots
  4. Build and optimize huge and complex systems of robots
  5. Play with friends in co-op mode to make things better… or much worse
  6. Nevermind the pig in shades... for now

Partners

SuperWEIRD is being developed in partnership with Carina Initiatives, a philanthropic fund working to send more kids from more communities to the frontiers of science and technology. They see math as fundamental to future innovation; as such, they fund and support organizations that work to inspire, unearth, and train math talent.

image

They see math as fundamental to future innovation; as such, they fund and support organizations that work to inspire, unearth, and train math talent.


If you're looking for more inspirational education projects, check out these Carina partners:

image
image
image

FAQ

Will the game become available for Chromebooks?

Yes, we are designing the game to be compatible with Chromebooks from day one. This means you can use it in class.

Is it possible to play the game inside our school network?

Yes, it is very likely possible, since the educator’s device acts as the server. The game does not rely on a central server outside of the school network.

Is any student data shared outside?

No, all data is stored only on the devices where the game is being played. If an educator is hosting a world for students, all the data is stored solely on the educator’s device.

What curriculum does the game cover?

We are targeting the NGSS MS ETS-1 Engineering Design standards. However, please wait for the official announcement of the educational content pack for confirmation.